As the standard for KDE desktop environment, Trolltech's Qt is a necessary basis for all programmers who want to develop cross-platform applications on Windows, Mac OS, Linux, and FreeBSD. A multitude of popular applications have been written in Qt including Adobe Photoshop Elements, Google Earth, Perforce Visual...
Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux–without making source code changes. With this book Trolltech insiders have written a start-to-finish guide to getting great results with the most powerful version of Qt ever...
Книга представляет собой сборник программ и задач для самостоятельного решения. Примеры различной степени сложности - от простейших до приложений работы с графикой и базами данных, том числе Microsoft Access и Microsoft SQL Server Compact Edition - демонстрируют назначение базовых компонентов, раскрывают тонкости...
Книга представляет собой методическое руководство по изучению современного языка программирования С#. Рассмотрена
платформа Microsoft .NET Framework, в среде которой работают программы С#, а также все основные
возможности языка С#. Это классы,...
Для тех, кто мало знаком с программированием, но ищет хороший учебник по C++, эта книга станет идеальным выбором.Написанная профессиональными разработчиками и отличающаяся легким стилем изложения, она обучает принципам программирования на примерах создания...
Издание написано специалистом в области создание программ на языке программирования Visual C++ 2005. Эта книга отличается простым, очень понятным стилем изложения, с большим количество примеров. Описываются все главные элементы языка программирования С++,...
Interactivity–the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you’re ready to jump into the world of programming for games, Beginning C++ Game Programming will get you started on your journey, providing you...
Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making. It explains how to program, explores the meaning of...
This book provides a highly readable introduction to C++ programming for beginning business programmers. It guides readers through complete and clear descriptions of sample programs, with a wealth of exercises included along the way to help reinforce the important points of each chapter. Throughout the text, a strong...
Using a series of web development examples, this free book 'C Programming in Linux' will give you an interesting glimpse into a powerful lower-level world.
C is tight and spare and economical, and in the current world climate people who know C will ensure critical systems keep running.
If you are new to C++ programming, C++ Primer Plus, Fifth Edition is a friendly and easy-to-use self-study guide. You will cover the latest and most useful language enhancements, the Standard Template Library and ways to streamline object-oriented programming with C++. This guide also illustrates how to handle input...
Pro Visual C++/CLI and the .NET 3.5 Platform is about writing .NET applications using C++/CLI. While readers are learning the ins and outs of .NET application development, they will also be learning the syntax of C++, both old and new to .NET. Readers will also gain a good understanding of the .NET architecture. This...
Absolute C++ is the definitive textbook on C++ from best-selling author Walt Savich. This brand new book provides complete, thorough, absolute coverage of the C++ programming language.
Absolute C++ provides all of the tools necessary for experienced and novice programmers alike to master C++,...
"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today’s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are...